Resources on learning about Compute Shaders
This is an important presentation on the performance characteristics of compute shaders and things to look out for. Compute shaders are not necessarily faster than PS and CS settings need to be tuned for optimal performance on different GPUs.
http://developer.amd.com/gpu_assets/DirectCompute%20Performance.zip
This page has some good links:
http://www.danielmoth.com/Blog/DirectCompute.aspx
Good info on Compute Shader thread specifics and how they relate to real hardware:
http://developer.amd.com/gpu_assets/Efficient%20Compute%20Shader%20Programming.pps
http://openvidia.sourceforge.net/index.php/DirectCompute
Compute Shader Debugging
http://cmpmedia.vo.llnwd.net/o1/vault/gdc10/slides/Aguaviva_Raul_OptimizingGraphicsApplicationsWithAMDGPUPerfStudio2.pdf
Nvidia Parallel Reductions with CUDA (Compute Shaders)
http://developer.download.nvidia.com/compute/cuda/1_1/Website/projects/reduction/doc/reduction.pdf
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